Hi, I'm Kasper

I'm a Copenhagen-based product and UX designer living in Valby with my girlfriend and our cat Marley. I like the place where creative ideas, real human routines, and technical constraints meet, because that is usually where products become either genuinely useful or quietly frustrating.

Kasper and his girlfriend by a lake
Marley sitting on the balcony
Kasper on a skateboard
Marley wearing a life jacket on a boat

Life outside the screen

A lot of what keeps me balanced happens in small, ordinary routines: walks through the neighbourhood, quiet evenings at home, and too many photos of Marley, who is somehow thriving on Instagram with his own profile @adventure.marley. Home is a pretty important counterweight to the screen, and those regular days make the more intense parts of product work feel grounded. Away from the desk, skateboarding is one of the things that still makes me feel curious, humbled, and a little braver. It is creative, physical, social, and full of tiny improvements, which is probably why it still feels connected to how I think about design.

Kasper sailing on open water

Summer mode

When the weather turns, I like spending time sailing on the water or hiking through nature. I enjoy the shift from screens and meetings into weather, movement, distance, and practical decisions that happen in the moment. Those slower, physical days are a good reset from product work and usually where a lot of ideas quietly untangle. Sailing especially has given me a real appreciation for calm information, trust, timing, and tools that respect the situation people are actually in.

Workspace setup for product photography

Why I care about building

I am a very creative person, and I thrive when I get to create solutions people actually enjoy using and that look great. I like the whole path from a loose idea to something concrete: shaping the concept, making the flow feel natural, choosing the right words, polishing the interface, and checking whether the solution still makes sense once it has to be built. I also develop on the side, and the many small projects I have built have given me a practical understanding of technical possibilities, constraints, and what developers need when a product is handed over. That makes my design work more realistic, but also more ambitious in the right places.

Kasper sitting on a snowy balcony

Friday ritual

I also like staying after work on Fridays for a beer with the people I build with. It sounds simple, but those informal conversations often say a lot about whether a team trusts each other, understands the product, and has enough energy left to care about the details. Good products need taste and craft, but they also need teams that enjoy the ride and can talk honestly when something is unclear. A relaxed Friday beer will not fix a broken process, but it can be a pretty good sign that people still like building together. Cheers.

Education with hands on the work

Aalborg University, Bachelor in Interaction Design (Computer Science), 2015-2018. The mix of interaction design and computer science has mattered a lot to me because it taught me to think about people, systems, and the practical material needed before ideas become something others can use. It also gave me a language for the collaboration between design and development: when to explore, when to make things concrete, and how to explain intent so others can keep moving without guessing.

Have something concrete in mind?

Whether it is a full-time role or a focused UX challenge, a short call is usually enough to see if there is a useful next step.